AI Insights · Timothy · October 2021
Top 5 Racing Games on Android in South Africa: Q3 2021
A detailed look at the performance of the top 5 racing games on Android in South Africa during Q3 2021, focusing on weekly downloads, revenue, and active users.
In Q3 2021, the top 5 racing games on the Android platform in South Africa showed varied performance in terms of weekly downloads, revenue, and active users. The data provided by Sensor Tower gives us a detailed insight into the trends for each game.
CSR 2 Realistic Drag Racing from Zynga experienced consistent weekly revenue, peaking at $5.2K in late June and maintaining a range between $3.2K and $4.3K throughout the quarter. Weekly downloads displayed an upward trend towards the end of the quarter, increasing from 1.6K in mid-July to 2.4K by late September. Active users showed significant growth, rising from 7.5K at the start of the quarter to 11.2K at the end of August, before stabilizing around 9.7K by the end of September.
Need for Speed™ No Limits by ELECTRONIC ARTS saw its weekly revenue fluctuate, peaking at $3K in mid-July and ending the quarter at $2.8K. The game had a strong presence in terms of downloads, consistently achieving around 18K weekly downloads, with a slight dip in mid-September to 12K. Active users followed a similar trend, peaking at 82K in early September before dropping to 60K by the end of the quarter.
Real Racing 3, another title by ELECTRONIC ARTS, had modest weekly revenue with a peak of $827 in late August. Weekly downloads varied, reaching a peak of 13.5K in late July but generally hovering around 9K to 12K throughout the quarter. Active users remained relatively stable, fluctuating between 37K and 45K, with a slight peak of 45K at the end of July.
Asphalt Legends Unite from Gameloft SE saw its highest weekly revenue of $1.1K in early August. Weekly downloads were relatively low, staying below 2K for most of the quarter, with a slight increase to 1.2K by the end of September. Active users showed stability, ranging between 6.3K and 7.9K, peaking at 7.9K in early July.
Nitro Nation: Car Racing Game by Creative Mobile Games had its highest weekly revenue of $853 in late June, with a general downward trend to $301 by the end of September. Weekly downloads were modest, starting at 2.2K in late June and dropping to around 700-900 for the rest of the quarter. Active users saw a peak of 21.8K at the beginning of the quarter, declining to around 15.5K by late September.
For more detailed insights and data, visit Sensor Tower.